Friday, September 19, 2008

game 22 - Halo 3 Beta - Hands On

Halo 3 Beta - Hands On




The Halo games have been the FPS darlings of the console world since 2001 and the debut of Halo: Combat Evolved. PC gamers have been slower to take to it (come on, it’s just an FPS), but with Halo 2 finally out on PC this month, the hype will be up for the release of Halo 3. Not that the franchise needs any help: according to surveys, Halo 2 is the most popular game played on Xbox Live with over 700 million hours logged. Bungie’s long-awaited Halo 3 hits shelves on September 25, 2007 (26th, if you’re in Europe). Those who purchased Realtime Worlds’ Crackdown can already sink their teeth into the multiplayer Beta through June 10, thanks to a magnanimous extension, a Bungie peace offering, following the download debacle that caused precious gaming hours to be lost. Though still a ways off and carefully guarded by Microsoft Game Studios, we bring to you a preview of Master Chief’s next (and maybe last) big adventure.

Halo 3 picks up where Halo 2 left off, with Cortana in the clutches of Gravemind, the Flood’s collective intelligence and Master Chief stowed away on a Forerunner ship carrying a Covenant Prophet to Earth. The Elites have left the Covenant and joined forces with humanity; and with all remaining Halos throughout the galaxy armed and on stand-by-to-fire, utter hell is set to break loose. Further tidbits hint at an artifact called The Ark, which is crucial to activating the Halos’ firing sequence and possible epic conflict between the ousted Elites and the Brutes to rival the civil war fought in Halo 2.

If none of that made sense, you’ve got three months to do your homework. But fear not; the primary pull of Halo 3 is not the campaign mode. Despite updated graphics, new weapons, and the possible conclusion to a relatively compelling plot being heavily touted pluses, it’s the multiplayer that will make or break Halo 3.

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